![]() Secondary weapons include melee weapons like hammers, axes, and maces as "slow" options "fast" options are generally gauntlet-style weapons that provide the player with claws and other bladed arm extensions, at the expense of less range and power than the slow weapons. Death's primary weapons are two scythes, one wielded in each hand. While inside a dungeon, the player is allowed to fast travel back to the overworld while saving their dungeon location for continuation later without losing progress.ĭeath is aided by Despair, a horse that is available for use in open areas of the overworld for faster travel, and Dust, a raven that guides him to his objectives. Worlds can be traversed via fast travel, whereby the player can teleport to certain map points instantly. There are main and side quests, with main and side boss fights. Maps are vast and each contain open world regions that can be explored freely on foot or by horse, along with numerous dungeons where quest objectives are generally carried out. in order to traverse areas and reach objectives. The game makes frequent use of interactive puzzle elements, requiring the player to think their way through a series of levers, doors, elevators, portals, etc. The core gameplay is an action role-playing hack and slash style. Players take control of Death, one of the Four Horsemen of the Apocalypse. A parallel sequel, Darksiders III, was released on November 27, 2018. Ī remastered version, titled Darksiders II: Deathinitive Edition, was published by Nordic Games for the PlayStation 4, Xbox One and Microsoft Windows in 2015, ported to the Nintendo Switch in 2019, and released in Google Stadia in 2021. On a total budget of $50 million, it was one of the most expensive video games to develop of all time. The story follows the efforts of player character Death to clear the name of his brother, War, who stands accused of wiping out humanity. ![]() It is the sequel to Darksiders and was released in August 2012 for Microsoft Windows, PlayStation 3, Xbox 360 and as a launch title for Wii U upon the console's Australian, European, and North American release in November 2012. I do not know if the developers were fans, but i feel as if DS 2 is a spiritual successor to Legacy of Kain Soul Reaver, or at least was intended to give a few nods to it, given Death's body shape, fashion, and moving abilities, but the game is more than worthy of being nominated for Game of the Year.Action role-playing, hack and slashĭarksiders II is an action role-playing hack and slash action-adventure video game developed by Vigil Games and published by THQ. The voice acting felt spot on, although i really missed the interaction between War and The Watcher, having a silent crow in DS 2 made the game a bit less enjoyable. The environments felt amazingly detailed, with tiny details added to give the world realism. Because of (1) especially, it made the game feel like a chore at times, when i was just wanting to see the environments and more of the story, which i feel should be awarded some special prize. ![]() (3) the running speed of Death, i would give anything to have a button to make him sprint. (2) the bosses, they felt completely underwhelming, i kept waiting for a wow moment, something to stand out, like in GOW but nothing. (1)I found myself hating the same tired formula in each new world, you have to find a set number of keys/souls/bone characters/head horns for arena, etc, it felt really lazy to be honest, adding no variety, just solve puzzles, kill enemies, find item, then repeat. (1)I found myself hating the same I have to start with my dislikes first, surely not the best way to start a review, but it needs mentioning. I have to start with my dislikes first, surely not the best way to start a review, but it needs mentioning.
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